Welcome to the Roll for the Galaxy page! This guide covers the rules, setup, and how to play using Tabletop Simulator (TTS).
Roll for the Galaxy is a dice-based engine-building game where players compete to build the most prosperous galactic empire. Use dice to explore new worlds, develop technologies, produce goods, and ship them for points—all while adapting to what the dice roll gives you.
🎯 Objective: Earn the most Victory Points (VP) through development, settlement, and shipping.
🔢 Players: 2-5
⏳ Playtime: ~45-60 minutes
🎭 Genres: Dice Allocation, Engine Building, Sci-Fi
Each player takes:
Place:
Deal each player 2 random double-hex tiles, and they choose 1 to place under construction (split the development and world sides accordingly).
Each round has 5 phases, but only activated ones are played:
Roll
Assign
Reveal
Phase Execution
Clean-Up
The game ends when either:
Add up:
🎉 Highest score wins!
Q: Do I have to play all 5 phases every round?
➡ No, only the phases selected by players are activated that round.
Q: What if I forget to pay for dice?
➡ You can only bring dice from citizenry into your cup by paying 1 credit per die during cleanup.
Q: Can I reassign dice?
➡ Only via special powers on developments or homeworlds.
🔹 Roll wisely, build boldly, and dominate the galaxy! 🌌🎲